harmandeep@berkeley.edu

TowerRise

Unity Game

Notable Features

  • Led a multidisciplinary team consisting of an artist, musician, and author in the design and development of a captivating game using Unity.
  • Demonstrated effective communication and teamwork skills, fostering a collaborative and creative environment that maximized the team’s talents and resulted in a polished and immersive game experience.
  • Designed algorithms to solve unique problems
  • Implemented object-oriented programming (OOP) concepts using C# to create modular and maintainable code, promoting code re-usability and minimizing technical debt.
  • Developed a high-performance compression algorithm that reduced estimated server costs by allowing for efficient data transmission without sacrificing quality or functionality.

Unity

C#

Gimp

Asperite

About the Game

For those more curious about the game,



TriPrisms fall from the sky and can be swiped by the player to turn and change color. The goal is to get the color to match the TriPrism on bottom so you can stack until you reach the end.

There are obstacles and variations that impede you from achieving your goal, over 1500 different combinations are possible. There are bosses, a story, zen, and casual modes.